But you don’t need to go player by player in your roster file because I made a. Just search for any pre animation patch shooting form or shot release in the left column and find the equivalent animation in the right column. Or you can combine this year’s shot base with a new shot release holding his hand after the shot Īs you can see this patch changes the default animation scheme, so I provide an Adaptation Sheet to adapt any sig shot combination to the new scheme. I think they have done a good job with Kobe’s sig shot this year, but you can assign his shot base from last year using Or old Gilbert Arenas signature shot using You can have Derek Fisher’s sig shot from older 2k games if you use Joe Johnson (His full signature shot animation from older 2K games)ĭeron Williams Kevin Durant (You can see his shooting form from last year with this year’s shot base)ĭanilo Gallinari Let me show you some of the animations I’m very proud of (with shooting form and shot base between brackets)Īndrea Bargnani Ĭhris Bosh (some left handed player could be looking to the side in the edit player screen when using some of the new shooting forms, this happen with Chris Bosh and, as you can see, in game he will be looking to the basket. This patch removes all the duplicated signature shot animations and add all new animations, emphasizing on giving realistic animations to the players that have a shot animation with their own name. And so we have great retro mods, we can play other basketball leagues, we have very detailed HD courts, updated and accurate faces… And what do you think if I say you can have an animation patch? We, PC gamers, know there is a new generation that dwarfs our computers with fancy console exclusive engines, but that does not stop us from enjoying our video games, in fact a lot of console players are jealous, and that’s because we can take our games a lot of step further, with the only limit of our skills… and imagination.
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